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Brawl Stars received a new update today to prepare for its upcoming season, Once Upon a Brawl, adding the new Brawler Ash, numerous fairy tale-themed skins, multiple balance changes, and a new Brawl pass.

The actual season will kick off in five days on Aug. 30, but no further update will be required.


In those patch notes, Supercell also listed its various criteria taken in consideration for deciding balance changes for Brawlers. Those include multiple rates such as ban, pick, win, and first pick rates, the state of competitive scene, and suggestions made by content creators.

Here are all the Once Upon a Brawl patch notes in Brawl Stars.



Screengrab via Supercell
New Brawler: Ash
Ash is a midrange tank who fights with a broom as a sword and a shield. He’s a cleaner in the King’s Court, and he boasts a Super and a rage bar. It will be available as a reward of the next Brawl pass.

Main Attack
Clean-Up: Ash uses his broom to create a shockwave in a straight line that can hit multiple targets.
Super Ability
Little Helpers: He summons robotic R.A.T.S. to help him deal damage to the nearest enemies and explode on contact.
Gadget
Chill Pill: Ash accumulates Rage and uses it to heal himself.
First Star Power
First Bash: The rage is increased by 100 percent when attacking with full ammo.
Second Star Power
Mad as Heck: Increases Rage reload speed, up to 30 percent.
Passive: Rage
Ash has a Rage Bar that can get charged when hitting a Brawler or upon receiving damage. He gets stronger and faster when his Rage gets higher which depletes over time.
New Skins and Visual Improvements
New Skins
Wizard Byron: Power League Skin, Unlocked after earning 30 Power League wins by spending 25,000 Star Points
Ninja Ash: rewarded upon reaching Brawl Pass tier 70
Princess Shelly: rewarded upon purchasing Brawl Pass
Unicorn Knight Barley: 79 Gems
Ruby Prince Sprout: 79 Gems
Emerald Prince Sprout: 79 Gems
El Dragón Verdoso and Rosado: 149 Gems
Evil Queen Pam: 299 Gems
Lunar Piper: 149 Gems
Handsome Colt: 49 Gems
True Gold/Silver Bo, Gale, Nani, Bea, and Sandy
VFX reworks
Frank: Default Frank and DJ Frank
Calavera Piper
New Pins
Animated Pins
Squeak, Mega Box Darryl, Ash, Clap Pins, Buzz, Griff
New Pins
Brawl Esports 2021, New Pins for El Dragón and Prince Sprout skins
Seasonal Events
Brawl Pass Season 8: Once Upon a Brawl
New loading Screen
New main Menu Background with castle icons
New main Menu Music
New Environment: Castle Courtyard
Lunar event: Main menu Background
Game Modes and Event Rotation Changes
General changes
Showdown+ added: Solo Showdown rework
Defeating enemies grant trophies, and being defeated takes one trophy back
Showdown+ is available on its own game slot and follows the same maps as normal Showdown. Normal Showdown still can be played
Added animated banners for certain game modes
Hot Zone Maps
Removed Time Warp, Iron Cables, Sabotage Strip
Added Open Business, Controller Chaos, Breakout Brawl
Bounty Maps
Removed Flanking Maneuver, Storm Attack
Added Excel, Hideout
Brawl Ball Maps
Removed Side Strike, Wavedash, Retina
Added Center Field, Slalom Slam, Power Shot
Heist Maps
Removed Spring Onions, Bandit Hook, Cover Crowd
Added G.G. Mortuary, Bridge Too Far, Beachcombers
Gem Grab Maps
Removed Gem Bash, Stardust Storm, Twisted Torpedo
Added Four Squared, Rustic Arcade, Diamond Dust
Siege Maps
Removed Power Washer, Rust Belt
Added Junk Park, Mecha Match
Showdown Maps
Removed Stormy Plains
Added Cavern Churn
No changes on Knockout Maps
Power League
Map pool sizes goes from four to three maps or modes
Siege removed from rotation for season three
New Map rotation:
Hot Zone: Dueling Beetles, Ring of Fire, Parallel Plays
Bounty: Hideout, Dry Season, Layer Cake
Brawl Ball: Super Stadium, Pinball Dreams, Backyard Bowl
Heist: Hot Potato, Pit Stop, Bridge Too Far
Gem Grab: Hard Rock Mine, Crystal Arcade, Undermine
No Siege and Knockout maps
User Interface and Menu changes
Friends List: Show highest Power League rank in friends list
Chat: UI and UX improved, various features added
Team Up: UI and UX improved for discovering, inviting, and accepting invites to teams
Shop
Added three more skins to archive: Hot Rod Brock, Mascot Darryl, and Viking Bull
Brawler Balance Changes
Belle
Star Power’s shield reduced from 25 percent to 20 percent in order to make her more vulnerable from close range.
Bo
Damage of main attack increased from 560 to 600 to reward “players who master his shot pattern.”
Brock
Base damage of main attack increased from 1,180 to 1,300
Darryl
Base Health increased from 5,000 to 5,300
Edgar
Self-heal increased from 25 percent to 35 percent
El Primo
His Super requires 16 main attack’s hits to be charged instead of nine hits
Gene
Main attack’s base damage reduced from 1,080 to 960
“Lamp Blowout” gadget will only heal himself when a brawler is hit with the knockback
“Homing Missiles” gadget damage increased from 800 to 1,000
Mortis
Star Power: “Coiled Snake” has become a passive ability which takes one more second to charge than when it was a Star Power
Nani
Gadget: “Return to Sender” now lasts for five seconds
Penny
Base Health increased from 3,200 to 3,400
Poco
Star Power: “Screeching Solo” damage increased from 800 to 1,000
Protective Tunes Immunity’s duration doubled, from one second to two seconds
Rico
“Bouncy Castle” gadget heal reduced from 300 to 250
Sandy
“Sweet dreams” gadget incapacitate duration reduced from 1.5 seconds to one second
Shelly
“Clay Pigeons” gadget duration set to five 토토사이트
seconds to boost its power
Squeak
Main attack projectile speed increased by 25 percent
Explosion delay of Super explosion removed
If same target is hit by Squeak’s bomb while another is stuck to the same target, it explodes the previous bomb instantly
Stu
“Breakthrough” gadget now requires a charged Super to activate
“Breakthrough” gadget damage per piece of debris reduced from 500 to 200
“Gaso-Heal” star power heal reduced from 500 to 400
Various balance changes
Heist safe: health increased by 25 percent
Super Charge trait of tanks changed to be based on max HP to balance it out between power levels
Trophy thresholds added for club player, going up to 35,000
Bug Fixes
Frank’s noise-canceling gadget could cause him to stay airborne after being knocked up by gales twister gadget issue fixed
Stu’s wall break gadget persisting after dashing into a Gale’s twister issue fixed
Stu wall break gadget persisting after use if used into a teleporter issue fixed
Super charging gadgets not resetting after a ball was kicked issue fixed
Gadget tornado of Gale making AI pathing break issue fixed
Canal Grande symmetry bug fixed
The complete patch notes, which include the explanation of every balance change made on Brawlers, can be found here.


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