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Another large Teamfight Tactics update could be taking place in the upcoming Patch 11.13, targeting a number of areas that need improvement.

Patch 11.12 came as an enormous update that applied changes to traits, critical strike damage, and overpowered/underpowered champions. Most adjustments succeeded at accomplishing the development team’s goals while other areas still need more work, according to Riot Kent and game design director Stephen “Mortdog” Mortimer. Today’s Patch Rundown covered some of these sore spots, like Bonus Armories, further revealing that the 11.13 Patch Preview may have been just a small tease of changes to come.

The nerf to critical strike damage was widely debated with the release of TFT Patch 11.12. Mortdog and Kent stand by the adjustments but admit that attack damage itemization may have gotten worse. Over the course of Set Five, the team will continue to work on the issues presented, such as Infinity Edge, according to Kent. 먹튀검증업체

A number of chase traits were added in Patch 11.12, with the only slightly problematic trait being four Revenant, according to Kent. The Cavalier trait is still underperforming, according to Mortdog, while Kent feels that the other stronger comps are “drowning it out” during the early and mid-game stages.


Mortdog called out a need to make the Monstrosity a better tank. The team agrees the Abomination changes were necessary and “healthy to create counterplay.” Another trait that needed some help is Skirmisher, with hints that buffs to Jax in Patch 11.13 will help improve the trait as a vertical TFT comp.

The Dawnbringer trait has come under fire as being overpowered since its buff in Patch 11.12, but the TFT team feels the trait itself is in a good place. Problems associated with the Dawnbringer builds revolve around Karma and Garen, according to Mortdog and Kent. Mortdog backed his theory of Dawnbringers being in a good spot by noting that Riven builds weren’t a thing in the 11.12 meta, noting that it’s more of a champion problem than a trait one.


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