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| Sonne Morrow | profile | guestbook | all galleries | recent | tree view | thumbnails |
Course notes on chance often suggest trying a simulation before committing resources. Demo versions of games work like that: no stake, same random process. Running a few hundred demo rounds on a site such as Duelbits shows how often small and large outcomes appear. Observed frequencies fluctuate around the expected ones, and a short run says little. Record counts, compare them with the published return, and treat the gap as sampling noise.